AI Insights · Timothy · July 2022
Top 5 Free to Play Games on Android in New Zealand - Q2 2022
Discover the performance trends of the top 5 free-to-play games on the Android platform in New Zealand during Q2 2022, based on Sensor Tower data.
During the second quarter of 2022, the top 5 free-to-play games on the Android platform in New Zealand exhibited some interesting trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of these popular games.
Lightning Link Casino Slots by Product Madness showed a steady increase in weekly revenue, peaking at around $64K in mid-June. Weekly downloads saw a significant rise in early June, reaching approximately 869, while weekly active users fluctuated, peaking at about 7.2K in early June and then declining to around 5.9K by the end of the quarter.
Candy Crush Saga from King experienced a notable increase in weekly downloads, reaching up to 1.6K by the end of May. Revenue trends were also positive, peaking at roughly $39K in late June. The game maintained a high number of active users, with figures hovering around 20K to 22K throughout most of the quarter.
Roblox by Roblox Corporation saw a steady stream of weekly downloads, peaking at about 2.9K in mid-April. Revenue trends showed a peak of approximately $38K in late April. The game consistently maintained a high number of active users, ranging from around 163K to 189K, with the highest number recorded in the final week of June.
Coin Master from Moon Active experienced fluctuations in weekly revenue, peaking at about $32K at the end of May. Weekly downloads showed a slight decline over the quarter, with figures around 425 by the end of June. Active users remained relatively stable, fluctuating between 4.6K and 5K.
Slots: Heart of Vegas Casino by Product Madness had a peak weekly revenue of approximately $35K at the end of March, followed by a decline to around $20K by the end of June. Weekly downloads saw a modest increase, peaking at about 533 in late May. The game maintained a stable number of active users, ranging from approximately 2.1K to 2.4K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.